StarCraft enhanced upon its predecessor Warcraft II, which featured two incredibly identical playable factions, by introducing asymmetry amongst the models and technologies accessible to its three races (Protoss, Terran, and Zerg). This asymmetry was comparable to that pioneered in the lesser-regarded 1996 SSI release War Wind. The unit forms available https://trenton062gg.blogzet.com/starcraft-an-overview-44678590